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Dans la série à succès des « 1000 », un dictionnaire du nouveau langage visuel que constituent les pictogrammes et les symboles.
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Lust ; a traveling art journal of graphic designers
James Victore
- Rockport
- 1 Janvier 2011
- 9781592536054
What would you do or make if you had an unlimited budget, a visionary client, and complete control? We all dream of high-paying, high-profile jobs and crave for more creativity in our work. Lust is a peek into what is possible when designers are allowed to pursue this dream.
Lust is a documentary of unrealized projects and a traveling report of creativity from around the world; a handmade sketchbook zig-zagging across six continents, gathering steam and collecting documents. In it are designers, dreams, and a peek into their processes.
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Made by James : the honest guide to creativity and logo design
James Martin
- Rockport
- 1 Juin 2022
- 9780760371497
Design better logos and become a more successful, confident graphic designer with Made by James as your guide.
UK-based graphic designer James Martin shares his wealth of experience, information, and advice with one goal in mind: to help designers of all levels create better work and enjoy the process. James has designed hundreds of logos for a variety of top brands, and shares his unique creative process, from concept to sketches to final design. Learn how to create outstanding logos, craft and refine your creative process, build great relationships with clients, and become prolific and consistent.
Discover how James creates innovative, clever, and memorable logos with his own hands-on, step-by-step process that includes word mapping, rapid prototyping, and sketching ideas on paper. Learn how to become a visual storyteller by understanding the key factors of working with clients and making them a valued part of the process.
In addition to the important "hows" of logo design-techniques, ideas, and examples of creating logos and building brands-you will benefit from learning aspects of the business rarely discussed: how to become more disciplined, how to see failures as valuable experiences, and ways to avoid burnout.
James shows that design isn't just about creating images; it's about building trusting relationships with clients, finding inspiration and using it effectively, and sharing ideas and becoming part of a community.
Made by James also includes:
Annotated case studies that follow designs from concept to completion.
The advantages of a hands-on, human approach to design.
The value of personal and career growth, and how to enjoy the journey of improvement.
Effective work habits that can make you more efficient, productive, and satisfied.
Learn how to harness your passion and become the designer you've always wanted to be.
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Figure Drawing for Artists: Making Every Mark Count is not a typical drawing instruction book; it explains the two-step process behind juggernauts like DreamWorks, WB and Disney.
Though there are many books on drawing the human figure, none teach how to draw a figure from the first few marks of the quick sketch to the last virtuosic stroke of the finished masterpiece, let alone through a convincing, easy-to-understand method.
That changes now!
In Figure Drawing for Artists: Making Every Mark Count, award-winning fine artist Steve Huston shows beginners and pros alike the two foundational concepts behind the greatest masterpieces in art and how to use them as the basis for their own success.
Embark on a drawing journey and discover how these twin pillars of support are behind everything from the Venus De Milo, to Michelangelo's Sibyl, to George Bellow's Stag at Sharkey's, and how they're the fundamental tools for animation studios around the world. Not to mention how the best comic book artists since the beginnings of the art form use them whether they know it or not.
Figure Drawing for Artists: Making Every Mark Count sketches out the same two-step method taught to the artists of DreamWorks, Warner Brothers, and Disney Animation, so pick up a pencil and get drawing.
The For Artists series expertly guides and instructs artists at all skill levels who want to develop their classical drawing and painting skills and create realistic and representational art. -
Learn how to create iconic visual branding that stands the test of time with the innovative tools and inspiration in Logos That Last.
Award-winning graphic designer Allan Peters has distilled the knowledge and experience of a 20-year career into this landmark guide for designers and brand strategists of any level.
Through the years, Peters has designed hundreds of logos for top brands as well as personal passion projects, and has developed a unique creative process he shares in Logos that Last for the very first time. Learn how to build great relationships with clients, while cultivating consistency and productivity.
Logos that Last also includes:
Detailed case studies that follow designs from concept to completion.
Tips for turning a good idea into a great logo.
Strategies for extending a great logo into a dynamic brand system.
Advice for turning your passion into your profession.
With Logos that Last, discover how to create inventive, thoughtful, and enduring logos with Peters's own hands-on, step-by-step process.